Design · All levels
A practical course that follows complete VFX scenes through tracking, 3D, compositing, lighting and colour, using the tools studios rely on.

Visual effects look like magic on screen, but behind every shot there is a chain of ordinary steps: tracking the camera, cutting out the subject, adding 3D elements, matching light and finishing the colour. Most beginners meet these steps one by one, in separate tutorials, and never see how they fit together.
The result is a pile of half-understood techniques. You may know how to place a title in After Effects, yet have no idea how a 3D object ends up convincingly standing in a real shot. Programs such as Blender and Unreal Engine 5 can seem like a different planet.
This course takes a different route. Instead of teaching every button in every program, it works through complete scenes and shows each stage of the process in the order a real project follows. You see why a step is needed, which tool suits it, and what the shot looks like before and after.
By the end, you understand the whole path from raw footage to a finished effect. That is the foundation of working as a VFX specialist, whether you want to start a career in computer graphics or simply make better video.
Skills you practise on real scenes during the course.
Install the programs and plugins used in the lessons and organise your working materials.
Make added elements stay locked to the shot with tracking in After Effects.
Use rotoscoping and keying to cut out people and objects cleanly.
Build a 3D element from scratch and prepare it for use in a shot.
Combine footage, 3D and effects with After Effects and Mocha Pro.
Create lighting that makes added effects belong in the frame.
Bring the whole scene to a consistent, polished look.
Create an environment for a destruction scene and understand how it joins the rest of the shot.
Know which stage comes next and which program to open for it.
The course is built around three professional programs. Adobe After Effects is the centre of the work: tracking, rotoscoping, keying, compositing, lighting and colour all happen there. Blender 3D is used for creating 3D elements, and Unreal Engine 5 for building 3D locations and scenes.
On top of that, the lessons use additional plugins that are widely used in the film industry, including Mocha Pro for tracking and compositing work. The first lessons show you how to install everything, so you do not need to hunt for setup instructions elsewhere.
You do not need to master all of these programs before you begin. Each is introduced at the moment you need it, and always in the context of a concrete task on screen.

The course is a library of recorded video lessons that you take at your own pace. You can watch a lesson, pause, repeat the steps in your own copy of the project, and come back whenever it suits you. There are no fixed weekly deadlines.
The material is organised in chapters. You begin with an overview and installation, then get acquainted with the interface, and then work through two scenes: a witch flying in the sky and a witch destroying a village. Each stage is shown in the program best suited to it.
The full package includes help from a curator, so you are not left alone when something does not work. An extended package adds more advanced lessons and a closed chat for students; see the list of what you get below.
The full package contains 17 lessons across the chapters below. Chapter 5 is the additional material of the extended package.

Everything included with the course.
The full package contains 17 video lessons.
The full package includes an earlier VFX course as a gift.
Ask for support when you get stuck in a lesson.
Two complete scenes to follow and rebuild yourself.
Watch lessons when it suits you and repeat any step.
Five extra lessons and a closed student chat, available as a higher tariff.
When you finish, you will understand how a visual effects shot is made from the first tracking point to the final colour adjustment. You will know which tool to use at each stage and why.
You will also have worked through two complete scenes, which gives you practical material to build on. From here you can continue with your own footage, develop your own effects and keep strengthening the areas that interest you most.
The course gives you the foundations and a clear process. How far you take it depends on the practice you put in afterwards.
There is no fixed schedule. Plan a few hours a week to watch lessons and repeat the steps in your own projects. Working steadily gives better results than rushing.
No. The course suits complete beginners as well as people who already have some experience. The first lessons cover materials, installation and the interface.
A computer able to run After Effects, Blender and Unreal Engine 5. The lessons show how to install the programs and plugins used.
After you pay, you receive access to the course materials through the learning platform and can start straight away.
The full package gives access to all 17 course lessons, a bonus introductory course and curator help. The extended package adds five complex lessons and a closed student chat.
Recorded video lessons that you watch at your own pace, working in the programs alongside them.
Yes. The lessons stay available so you can return to any topic whenever you need it.
You can request a refund within 14 days of purchase.
Join the course and follow two complete VFX scenes from raw footage to the final shot.