Design · Beginner
A practical video course for beginners who want to model parts and assemblies in SOLIDWORKS and turn them into clear drawings.

Many engineers, designers and students open SOLIDWORKS for the first time with a real task waiting: a bracket to draw, a housing to design, a drawing due on Friday. The interface offers hundreds of commands, and it is hard to tell which ones matter on day one. Hours disappear into trial and error, and the model that finally appears is often fragile.
The usual symptom is a sketch that refuses to behave. Dimensions conflict, lines turn red, and a small change breaks half of the model. Assemblies bring a second set of problems, because mates fight each other and parts drift out of place. Drawings then arrive as a last-minute scramble.
This course takes the opposite route. It starts with the logic behind the software: how a sketch becomes a feature, how features build a part, how parts form an assembly and how both turn into a drawing. Once you see that chain, the commands stop being a maze and become tools you pick on purpose.
The lessons are recorded, practical and built around examples, so you can pause, repeat a step and work in your own copy of the software at your own pace.
Find the tools you need without hunting through menus.
Use dimensions and relations so a sketch stays stable when you edit it.
Combine extrusions, revolves and other basic features into real components.
Change dimensions and features and understand how the model rebuilds.
Place components and use mates to control how they fit and move.
Review an assembly and spot problems before anything is manufactured.
Create views, add dimensions and organise a drawing sheet.
Follow a simple modelling routine you can reuse on any new task.
Every topic in the course is tied to something you actually model. Instead of walking through a menu command by command, each lesson starts with a part you want to produce and shows the shortest sensible route to it.
You see the decisions behind the clicks: which plane to sketch on, why a dimension is placed in a certain way, and what to do when a feature fails. Knowing the reasoning lets you adapt the same method to your own parts.

The course is a library of recorded video lessons that you watch whenever it suits you. There are no fixed class times, so you can study in the evening, at the weekend or in short sessions between other tasks. Each lesson focuses on one idea and ends with a clear result in your own model.
The best way to learn is to keep the software open next to the video. Pause, repeat the steps, then try the same technique on a part of your own. Lessons build on each other, so it is worth following the modules in order the first time through and returning to individual lessons later as a reference.
Lessons and learning materials are available on the learning platform once your payment is confirmed. You can come back to earlier topics during the access period stated at checkout.
Six modules take you from the first look at the interface to a finished drawing of an assembly.
Everything included in the programme.
Practical walkthroughs you can pause and replay.
Supporting materials that go with the lessons.
Parts and assemblies you build step by step.
No fixed schedule or deadlines.
Open the lessons in your personal account.
Revisit earlier lessons whenever you need them.

When you finish, you will be able to open a new task and plan it: choose the sketch plane, define the sketch, add features in a sensible order and finish with a part that is easy to edit. A change request will no longer mean starting from scratch.
You will also be able to put parts together into an assembly, check how they fit, and generate a drawing with views and dimensions from the model. These are the everyday jobs of a design office, and they form the base for more specialised work later.
From here you can go deeper into the areas that match your work, whether that is more complex modelling or engineering calculations. The habits you build in this course will carry over to all of them.
There is no schedule, so it depends on you. Many learners set aside a few hours a week to watch lessons and repeat the exercises in the software. You can go faster or slower as your work allows.
No. The course is designed for beginners and starts with the interface. Basic computer skills and some interest in technical drawing or engineering are enough.
Yes. The lessons are practical, and you will learn most by repeating each step in the software on your own computer.
Once your payment is confirmed, the course becomes available in your personal account. You can start immediately and study whenever you like during the access period.
The lessons are recorded video, supported by learning materials. You can pause, rewind and rewatch any part.
Yes. You can return to the lessons and materials during your access period, so the course works as a reference as well as a training programme.
If the course is not what you expected, you can request a refund within 14 days of purchase.
No. This programme focuses on 3D modelling of parts and assemblies and on drawings. Analysis topics are a separate subject.
Get the lessons, follow the examples and build your first finished part, assembly and drawing at your own pace.